﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using XNA.Common.Objects;

namespace XNA.Common.Map
{
	public class Map
	{
		public IEnumerable<TexturedVertices> Vertices
		{
			get;
			set;
		}

		public IEnumerable<Entity> Elements
		{
			get;
			set;
		}


	}
}
